![]() ![]() In all honesty, though, I am moving to Arnold. ![]() I kind of like Scanline because of it's predictability, speed and control.you can "paint with lights." This was all done with standard lights, standard materials, physical materials, and arc-design materials. It works really well and you can keep your shadow map size set high for best quality without the blotchiness of low map sizes that can create soft shadows but look terrible if you have to zoom in at all.Īnyway, I've attached an example. I've used as much as 24 Omni lights in the form of a rectangle to create soft light. Instead, use a bank of lights much like you would see in a soft light on a movie set. Regarding Scanline.which I think gets a bad wrap because if you know how light works, you can make some very realistic looking scenes with fast render time.Īnyway, my tip is if you want to create soft shadows in Scanline, DON'T USE AREA SHADOWS. If you now enable Lazy Nezumi Pro (via the button or the keyboard shortcut), the currently selected preset will take effect when you draw in that window. I only mention this tip because I don't see many others doing this, even though I'm sure this is not an original idea. ![]()
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